"Beau Smith Interview"
by Roger A. Ash
November, 1996
Beau Smith has been
referred to by some as the last real man in comics. He has written
such books as Parts Unknown for Knight Press, Boof
and Boof & the Bruise Crew for Image, and Guy
Gardner: Warrior for DC. Beau recently took some time to have a manly discussion
with Worlds of Westfield Content Editor Roger A. Ash about his upcoming projects including
Batman/Wildcat with co-writer Chuck Dixon from DC and The
Tenth with co-creator/penciller Tony Daniel and inker Kevin Conrad from Image.
The following interview will, as my Dad used to say, put hair
on your chest (which could be a real bummer if you're a woman).
Westfield:
What can you tell us about Batman/Wildcat?
Beau Smith:
This is the first time Chuck Dixon and I have got the writing
thing together since 1989 when we did the Black Terror
mini-series at Eclipse. We've been dying to work together again,
but, as they say in the movies, the right project hadn't come
up yet. Like the Black Terror, Wildcat was one of my favorite
childhood super heroes and another one that I always thought sat
in the back of the bus - no one ever really gave him enough attention.
If you look in the past 20 years of DC history, every time they
come up with a crisis, they're trying to kill him off! They've
crippled him; they've made Wildcat into a woman; they've said
he died of old age; they've done a million different things and
finally I said I wanna get my hooks into this character. When
I was writing Guy Gardner and we came up with the
bar Warriors that Guy ran, I checked around DC and said, "Hey,
can I have Wildcat as the bouncer or the head of security?"
And they said "yeah, sure. We haven't tried to kill him this
month." So I got him over there and the main purpose of that
was just to get him out of everybody else's hands and keep him
safe until I could come up with something for him.
Being a boxing fan, I boxed golden
gloves back in the '70s, I've always wanted to do a story about
a character like Wildcat whose roots come from it. Chuck and I
said, I remember those old Brave and the Bold comics
where they always had Batman and Wildcat squaring off. Let's do
the '90s version of that. Chuck was all up for it, so we came
up with this premise through Lockup, who's this Batman villain
that came up, I believe, in Batman Animated Adventures,
who was almost like a toss-away villain. He wants to capture criminals
and put them away. His goal is to make enough money to be able
to build his own prison facility, so when he captures all these
people, he'll have a place to put them and they won't get out.
We also introduce a new villain in this and his name is the Fabulous
Ernie Chubb. A lot of people snicker when they first hear that
name. Why isn't he the Protractor, or something like that? To
be honest with you, the name Ernie Chubb came up in 1983 when
my son Nick was born, and like all babies in their first year,
they're kinda pudgy and fat. So I used to call him the Fabulous
Ernie Chubb. And every time he'd try to walk, I'd say "The
Fabulous Ernie Chubb will now attempt to walk!" And Nick's
into comics now, and he's 13 and when I was writing this, I said,
"I gotta give this guy a name. I got it! Not only will I
embarrass my now cool 13 year old, but it'll be a new and different
name for a villain." Ernie Chubb is like 6 foot 10, and weighs
well over 300 pounds. He's this big massive wall of a man. In
most cases when you've got somebody that size, you think, this
guy's a real dumbbell. The thing with Ernie Chubb is, he's a Rhodes
scholar. He's as intelligent as he is strong. You're talking about
a guy who can crush a cinder block in his hands. He's also got
the biggest ego in the world. He is a guy who was in professional
boxing. They basically banished him for life because he was way
too brutal. So basically, what you're looking at is Ernie Chubb
and Lockup have captured such villains as the venom induced Willis
Danko, KGBeast, Killer Croc, just to mention a few, and they're
making them fight in what they call The Secret Ring. The Secret
Ring is this big, domed steel cage where they make them fight
to the death. There's no audience there. What they do is, they
put them on tape and live feed to all these decadent, rich, bored
millionaires all over the world who watch this and have big parties
and watch Pay For Pain so to speak. It's the gladiators taken
up to the '90s. Through Oracle and Robin, they catch wind of it
and Batman and Wildcat go to shut this down. The unique thing
that Chuck and I wanted to do, rather than make this just a big
fight fest, was to reintroduce the readers to Wildcat and also
remind them just how Batman works. Both Batman and Wildcat have
the same goal, but they go about it two totally different ways
with the same result. Batman, who is probably the smartest mind
in the DC Universe, can figure anything out. He's going through
this intellectually. Wildcat's the guy who, if the door's locked,
you bust it down. Batman would pick the lock. So, you've got two
different versions here and you're following both of them on this
pathway to this goal.
Batman and Wildcat do get captured
and they are put into the ring against each other. I won't go
any farther than that, because it will spoil the ending, but you
will get to see Batman and Wildcat face off and there is a huge
secret uncovered about Batman and Wildcat's past together. Sergio
Cariello's doing the art on it and Art Thibert and Danny Miki
are inking it.
Westfield:
How was it working with Chuck Dixon again?
Beau:
It's great. Not a lot of writers write together, you don't see
that very often. Chuck and I are both too cantankerous to work
hardly with anybody, but we work well with each other. What we
do is, if an issue is 22 pages, we end up both writing 11 pages
each, but it's not you write the first 11, I'll write the second
11, we write in sequences. And even though both of us have a general
idea of where we're going, we don't tell each other what we're
going to do. Chuck doesn't know until he gets my script, and I
don't know what he's doing. We try to paint each other into corners,
which brings out the best in us. For example, I could get these
pages from Chuck and he's got Wildcat hanging by his ankles over
a pit of alligators and he's blindfolded. How am I going to get
out of this? I in turn do that, and then I'll leave him with Batman,
Robin and Alfred are all about to fall over the waterfall in a
barrel. We do this to try to bring out the best in each other,
and it works really well.
Westfield:
Is there any possibility of this leading to a Wildcat series?
Beau:
That's what I'm hoping for. We're now basing Wildcat in Gotham
City and hopefully making him a part of the Batman Universe. If
the mini-series gets enough attention, we'll either follow it
up with another mini-series of sorts or if it's really a lot,
possibly a monthly series.
Westfield:
Moving along to The Tenth, what can you tell us
about that?
Beau:
The Tenth in very general terms, is not a super
hero book, it's not a horror book, but it has a combination of
both. Tony Daniel and I want it to have the creepiness of something
like Millennium or the X-Files. I'm
not saying it's that type of thing, but that creepy, eerie feeling.
Rhazes Dark is this wonderful Jonas Salk-like character to the
world. He's built this town called Springdale which is a real
retro '50s Utopia. In reality, Rhazes Dark is immortal, he's been
around for thousands of years and he's as evil as sin can get.
His true goal is genetic holocaust which will end up in his world
domination. He's working under the guise of using nuclear radiation
like no one's ever used it before. He's made great advances in
curing cancer, Aids, things like that, and has built this city
in the Colorado mountains where everyone in the city works for
Darklon Corporation. And the waiting list for people to work for
Darklon is unbelievable because in the city, you don't need money.
Everything is paid for and taken care of by Darklon. If you want
to go to the movies, you just show your Darklon family card and
you go in. There are a few little stipulations as far as if you
have someone visit you or you go out for an extended period of
time, they do want information on that, but nothing that casts
a shadow of being sinister. In reality, Rhazes Dark is building
an underground complex where he plans on launching these nuclear
bombs which will go into various large parts of the world and
mutate a majority of the population into these beings that will
serve him. Granted, he cannot do everybody in the world, so he
has tried nine times through genetics and radiation to invent
the perfect field general to lead his army to capture the rest
of them who are out there. He's failed nine times because he's
used, let's call them bad eggs, and most of them end up psychotic
killers or having something wrong with them so that they just
cannot lead. So he decides at this point he's going to have to
get somebody with a spark of good, hopefully with a military background,
who will be able to do this. And that is number ten, or the tenth.
What he did not anticipate was the soul of this guy being basically
very good and resisting it. The catch here is, if the Tenth does
not have a steady flow of outside plasma into his system, he turns
very sadistic, very brutal, beyond animal-like, and will destroy
anything to get blood whether it's good or bad, it doesn't matter.
Let's say he came across a deer in this form. He would drain it
and after he had the plasma in him, he would calm back down to
his semi-human form and have to live with the fact that he killed,
whether it's an animal or a human, to survive and there's nothing
he can do.
He ends up with two college-age girls,
one whose mother is an agent for a covert part of the government
that realizes what Rhazes Dark is really doing and has her in
there as a scientist and she is the one who releases the Tenth
from his captivity and tries to bring them down. They, of course,
kill her. Now it's up to the Tenth and these two girls to try
to bring Rhazes Dark down. One of the girls, Esperanza, has latent
mental powers, which we won't go into completely until the regular
series, but it comes in very handy. She's also the living IV for
the Tenth in the fact that to keep him under control, she periodically
gives parts of her blood to him and this bonds them close together.
The other girl, Zerina, is really affected by this because she
feels the life is being sucked out of her friend and she doesn't
know how much more of this she can take. This four-issue mini-series
is them trying to uncover and bring down Rhazes Dark. In the meantime,
the Tenth has to go through some of the first nine soldiers that
didn't turn out quite right. In the first issue we'll see Killcrow,
who is one of them, who is a scarecrow-like character who uses
all these crows as his transit eyes. He can send them out and
what they see, he sees. They are, needless to say, meat and blood
eating crows.
Westfield:
Is this planned to go on as a regular series once the mini-series
concludes?
Beau:
We're planning on four issues then laying off probably two months
and then going into a regular ongoing series.
Westfield:
Is this set in the Image Universe?
Beau:
At this point, we really haven't made that clear one way or the
other. If we do address that, it'll be in the regular series.
The possibilities are there. There are a lot of great books in
the Image stable that would work with this.
Westfield:
How is it working with Tony Daniel?
Beau:
The book is owned by Tony and me, Tony being the majority owner.
He created and pencils it and I write and develop it. This is
the first project Tony's ever done that he's owned. He's very
excited about it and he's doing some of the best stuff he's ever
done. From my standpoint as a writer, some of the best experiences
I've had have been working with Mitch Byrd, Flint Henry and Brad
Gorby, and the fact that when we work on projects, we talk every
day. Tony and I talk every day.
Last year at Pittsburgh Con, we were
both doing the Spawn booth and he goes, "I've
got all these characters, Beau, that I've had in my sketchbook
for a long time. I'd really like to do something with them. When
I get time and you get time, would you consider helping me develop
these and then write the book?" I said, "Yeah, I'd be
glad to," 'cause he's a good guy with talent and it'd be
great to work with him. So a few months back when Guy Gardner
ended and he finished up his work on Spawn, we both
had the time and he said, "Beau, I've got these characters,
what can we do to make this coherent? I've got an idea of what
I want to do with them." I took Tony's ideas and developed
them even further. He presented me with a skeleton and I started
trying to put flesh on it. Tony and I are both really into the
characterization on this. It's always nice to work with somebody
who's so juiced up, and since this is Tony's first creator owned
project, he is juiced. It's a lot of fun.
Westfield:
You're also writing Wynonna Earp for Image. What can you
tell us about that?
Beau:
Wynonna Earp as a whole is my chance to do the kind
of movies I've always wanted to do, only these things are in print.
I get to work with the old west history, which I'm a real buff
on - especially Wyatt Earp, who's one of my favorite cowboy characters.
But it's a weird cross. In the first issue, we deal with trailer
trash drug runnin' vampires and werewolf bikers. That's a movie
right there within itself. Vampires have always been these urbane,
sophisticated, Vampire Lestat-types. Now we get into these Jethro
Bodine types who can go out during the day, they've got tans,
and they've also got an obsession with the Andy Griffith
Show. In the first issue, Bobo Delray, who is the leader
of this vampire cult, kills a rival drug pusher for the simple
fact that he disrespected Aunt Bea. In the second story arc, we
deal with a side of organized crime that no one else has ever
dealt with before - the Egyptian Mob. They've come to New York
and have decided to basically take over all organized crime. To
punctuate their insistence of taking everything over, they've
brought over with them an ancient mummy who was one of the Pharaoh's
biggest and best enforcers. So you see organized crime members
killed off by a mummy assassin. So right there I've got the old
Universal monster corps - the werewolf, the vampire, and the mummy
- and in the third story arc, she goes to Louisiana and basically
runs up against something like the Creature From the Black
Lagoon, only it's the Bayou. In a new version, not exactly
that of course. I would never steal. In the next story arc we're
tentatively planning a crossover with my Parts Unknown
characters. If you like movies like Two Days in the Valley,
Fargo, From Dusk til Dawn, Near
Dark, this is the series for you.
Westfield:
Do you have any other projects you'd like to mention?
Beau:
I've got a couple other projects at DC comin' up in late '97,
I'm still doing Parts Unknown at Knight Press and
a new series Ronna: Brains, Beauty, and Bullets
also from Knight Press, which is based on a real person, and a
couple other things that are still in the development stage.
|
|